DayZ Update 1.87 is the console version number for the October 21, 2026 hotfix to Update 1.30, and its main motorbike fix stops bikes from launching into the air when they hit small objects or cross bridges. The same patch corrects misconfigured motorbike headlights. Server owners can also stop car and motorbike wheels from detaching or taking damage with a cfgGameplay setting that arrived in Update 1.30. However, Bohemia has not published motorbike speeds or fuel numbers, so any figure you see is unofficial.
Summary: DayZ Update 1.87 Motorbike Physics
- What 1.87 is: the October 21 hotfix for Update 1.30, with PC build 1.30.164200.
- Motorbike fixes: bikes no longer launch into the air on small objects or bridges, and the headlight setup is corrected.
- Bikes: the Jana 50 and the Bitrak 682, which also takes left, right and front shield attachments.
- Crashes: Update 1.30 added ragdoll physics for motorbike crashes.
- Server setting: cfgGameplay can disable wheel detaching and damage, and cfgGameplay is on by default.
- Speeds: an unofficial fan wiki says about 70 km/h and 130 km/h, and Bohemia has not confirmed them.
- Not confirmed: official speed, fuel and damage numbers.
What Update 1.87 actually is
DayZ’s version numbers confuse people, because consoles and PC use different labels. Here is how the numbers line up:
| Date | Console name | PC and PlayStation build | What it is |
|---|---|---|---|
| October 15, 2026 | Update 1.86 | Stable 1.30 Update 1, build 1.30.164078 | The Badlands launch with the first motorbikes |
| October 21, 2026 | Update 1.87 | Stable 1.30 Update 2, build 1.30.164200 | The first hotfix |
Some outlets call the hotfix 1.30.1 or Hotfix 2, and one lists only PS4 and Xbox One. The developer’s patch notes list the PlayStation and Steam builds, so use the build number to check which patch you have.
What changed for motorbikes
Update 1.30 introduced motorbikes, and Update 1.87 fixes the rough edges. Here are the motorbike items from the official notes:
| Patch | Motorbike change |
|---|---|
| 1.30 (October 15) | Added the Jana 50 and Bitrak 682, plus ragdoll physics for crashes |
| 1.30 (October 15) | Listed a known issue: bikes can have collision issues on bridges |
| 1.87 (October 21) | Fixed bikes launching into the air after hitting small objects or crossing bridges |
| 1.87 (October 21) | Fixed misconfigured bike headlights (DZEXP-92) |
The hotfix also repaired a range of issues that touch driving indirectly, including an exploit that let players use actions at any distance. Still, only two items in the notes name motorbikes directly.
How motorbike crashes and ragdoll work
Bohemia says the motorbike feature comes with ragdoll physics for crashes. A server-owner guide that summarizes the dev blog adds details: each bike carries one rider and no cargo, a crash at speed knocks the rider unconscious, and other players see a ragdoll.
Two facts follow from that:
- A bad crash is dangerous. Unconsciousness leaves you open to anyone nearby.
- The pre-hotfix launch bug was a physics glitch. The hotfix aims to remove the sudden jumps, so crashes should look more predictable.
The developers did not publish crash damage numbers or the speed at which a rider falls off. Treat those as unknown.
Jana 50 vs Bitrak 682
Update 1.30 adds two bikes, and they differ in a few confirmed ways:
| Jana 50 (moped) | Bitrak 682 (enduro) | |
|---|---|---|
| Added in | Update 1.30 | Update 1.30 |
| Shield attachments | No | Left, right and front |
| Riders | One | One |
| Cargo | None | None |
| Top speed | About 70 km/h (unofficial) | About 130 km/h (unofficial) |
The shield attachments are the one confirmed difference. The speeds come from a community wiki, and the developer has not published them, so do not rely on them. The same guide says motorbikes spawn on every terrain in lower numbers than cars, which Bohemia described in a dev blog.
How to fix motorbike collision glitches
If your bike still jumps, clips or flips, work through these steps:
- Update to the hotfix. Check that your PC build is 1.30.164200 or newer.
- Verify your game files on Steam. Bohemia’s notes suggest verifying the integrity of the local cache after large updates, so right-click DayZ, choose Properties, then Installed Files, and verify.
- Slow down on bridges and uneven ground. Even after the fix, high speed over small objects is risky.
- Test in an offline or private server. That shows whether the problem is your game or a server mod.
- Report what remains. Use Bohemia’s feedback tracker with the build number.
A server that runs mods may still show glitches that the base game has fixed. Disable vehicle mods first when you test.
For server owners: disable wheel damage
Update 1.30 added a cfgGameplay setting that stops car and motorbike wheels from detaching or taking damage. The official notes also say cfgGameplay is now on by default.
A server-owner guide lists these four keys in the vanilla cfggameplay.json, under VehicleData:
canDetachAttachedCarWheelscanDamageAttachedCarWheelscanDetachAttachedBikeWheelscanDamageAttachedBikeWheels
To turn the behavior off, set the matching keys to false. Compare the names against the vanilla file you downloaded, because the guide is a third-party summary. Then restart the server.
One warning matters. The server only reads cfggameplay.json when enableCfgGameplayFile in serverDZ.cfg allows it, so an older config that sets it to 0 makes the server ignore the file and these settings with it.
Bohemia also added a vehicle-specific third-person view option in the same update, and it renamed the Many Cars server mission to Many Motorbikes.
Tips and common mistakes
Do not confuse 1.87 with a new feature drop. It is a hotfix, not a content update.
Do not trust speed figures. Only a fan wiki lists them.
Do not forget the build number. Console and PC names differ, so check 1.30.164200.
Do not skip serverDZ.cfg. A stale setting can silence cfggameplay.json.
Do not assume mods are fixed. Test with vehicle mods off.
For the map these bikes ride across, our DayZ Badlands Nasdara map guide covers the size, water wells and Morse code bunkers.
What could change
Bohemia can patch motorbike physics again, publish speed figures or change the server settings. Everything here is accurate as of October 22, 2026, based on the official patch notes for the October 15 and October 21 releases and the outlets cited. Check the official patch notes and your server’s console for changes.
Conclusion
DayZ Update 1.87 is a hotfix that stops motorbikes from launching into the air and corrects their headlights. Update to build 1.30.164200, verify your files and test without vehicle mods if glitches continue. Server owners can disable wheel detaching and damage through cfgGameplay, but should confirm the key names in their own file.
FAQs
What does DayZ Update 1.87 fix for motorbikes?
It stops bikes from launching into the air after hitting small objects or crossing bridges, and it corrects their headlights.
Is Update 1.87 the same as Update 1.30?
No. It is the first hotfix for Update 1.30, released on October 21, 2026.
How fast are the Jana 50 and the Bitrak 682?
A fan wiki says about 70 and 130 km/h, but Bohemia has not published speeds.
Which bike has shield attachments?
The Bitrak 682 takes left, right and front shields.
Can I stop motorbike wheel damage on my server?
Yes. Update 1.30 added a cfgGameplay setting that disables wheel detaching and damage.
Do motorbike crashes use ragdoll physics?
Yes. Update 1.30 added ragdoll physics for motorbike crashes.
For more updates visit: GAME SPEC

